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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > UProcessUnitTest
- UUnitTestBase::PostUnitTick()
- UUnitTest::PostUnitTick()
- UProcessUnitTest::PostUnitTick()
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h |
Include | #include "ProcessUnitTest.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ProcessUnitTest.cpp |
virtual void PostUnitTick
&40;
float DeltaTime
&41;
Remarks
For cleanup actions that should occur after the primary tick function is called
Parameters
Name | Description |
---|---|
DeltaTime | The time passed since the previous tick |