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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > UProcessUnitTest
- UUnitTest::CleanupUnitTest()
- UProcessUnitTest::CleanupUnitTest()
- UClientUnitTest::CleanupUnitTest()
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ProcessUnitTest.h |
Include | #include "ProcessUnitTest.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ProcessUnitTest.cpp |
virtual void CleanupUnitTest
&40;
EUnitTestResetStage ResetStage
&41;
Remarks
Cleans up all items needing destruction, and removes the unit test from tracking, before deleting the unit test itself
Parameters
Name | Description |
---|---|
ResetStage | If called from ResetUnitTest, restricts what is cleaned up based on the current reset stage |