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FNetPropertyHook |
Implements the actual hook for the above class |
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FNetworkNotifyHook |
A delegate network notify class, to allow for easy inline-hooking. |
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FProcessEventHook |
Class for encapsulating ProcessEvent and general RPC hooks, implemented globally for each UWorld NOTE: Presently, all RPC hooks tied to UWorld's only hook client RPC's - global RPC hooks, hook both client and server RPC's |
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FScopedNetNameReplace |
Hooks netcode name serialization, in order to replace replication of a specific name, with another specified name, for the lifetime of the scoped instance |
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FScopedNetObjectReplace |
Hooks netcode object serialization, in order to replace replication of a specific object, with another specified object, for the lifetime of the scoped instance |
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FScopedRPCParamReplace |
Hooks the netcode serialization of a specific RPC parameter, in order to override the raw serialized param data with something else |
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FWorldTickHook |
Class for hooking world tick events, and setting globals for log hooking |
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NUTNet |
Netcode based utility functions |
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UUnitTestActorChannel |
An actor net channel override, for hooking ReceivedBunch, to aid in detecting/blocking of remote actors, of a specific class |
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UUnitTestChannel |
A net channel for overriding the implementation of traditional net channels, for e.g. blocking control channel messages, to enable minimal clients |
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UUnitTestPackageMap |
Package map override, for blocking the creation of actor channels for specific actors (by detecting the actor class being created) |
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