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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > NUTDebug > LogHexDump
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
Include | #include "NUTUtilDebug.h" |
static void LogHexDump
&40;
const FString & InString,
bool bDumpASCII,
bool bDumpOffset,
FOutputDevice &42; OutLog
&41;
Remarks
Version of the above, which takes a string as input