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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > NUTDebug > HexDump
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
Include | #include "NUTUtilDebug.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp |
static FString HexDump
&40;
const TArray< uint8 > & InBytes,
bool bDumpASCII,
bool bDumpOffset
&41;
Remarks
Takes an array of bytes, and generates a hex dump string out of them, optionally including an ASCII dump and dumping byte offsets also (intended for debugging in the log window)
NUTDebug Returns the hex dump, including line terminators
Parameters
Name | Description |
---|---|
InBytes | The array of bytes to be dumped |
bDumpASCII | Whether or not to dump ASCII along with the hex |
bDumpOffset | Whether or not to dump offset margins for hex rows/columns |