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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FUnitTestEnvironment
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h |
Include | #include "UnitTestEnvironment.h" |
virtual void HandleClientPlayer
&40;
EUnitTestFlags UnitTestFlags,
APlayerController &42; PC
&41;
Remarks
Executes game-specific handling, upon client unit tests initializing the client PlayerController
Parameters
Name | Description |
---|---|
UnitTestFlags | The flags for the current unit test - affects handling, depending upon game |
PC | The PlayerController being initialized |