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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FUnitLogInterface
- FUnitLogInterface::GetUnitTest()
- FUnitLogRedirect::GetUnitTest()
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitLogging.h |
Include | #include "UnitLogging.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitLogging.cpp |
virtual UUnitTest &42; GetUnitTest&40;&41;
Remarks
If the log interface is tied to a unit test, this matches it up to an active unit test
FUnitLogInterface Returns the unit test pointer, or nullptr if this isn't a unit test