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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FStackTraceManager
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
Include | #include "NUTUtilDebug.h" |
FNUTStackTrace &42; GetOrCreateTrace
&40;
FString TraceName,
bool &42; bOutNewTrace
&41;
Remarks
Gets or creates a trace, of the specified name
Parameters
Name | Description |
---|---|
TraceName | The name of the trace |
bOutNewTrace | Optionally, specifies whether this trace is newly created |