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Used for adjusting the depth of ignore stack trace lines in FStackTraceManager
| Name | FScopedIncrementTraceIgnoreDepth |
| Type | class |
| Header File | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
| Include Path | #include "NUTUtilDebug.h" |
Syntax
class FScopedIncrementTraceIgnoreDepth
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedIncrementTraceIgnoreDepth
(
FStackTraceManager* InManager, |
Base constructor | NUTUtilDebug.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedIncrementTraceIgnoreDepth() |
NUTUtilDebug.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IgnoreIncrement | int32 | NUTUtilDebug.h | ||
| Manager | FStackTraceManager * | NUTUtilDebug.h |