Navigation
Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FNUTStackTrace
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h |
Include | #include "NUTUtilDebug.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilDebug.cpp |
void Disable&40;&41;
Remarks
Disable stack tracking (past traces are still kept in tracking, but no new ones are added until re-enabled)