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Parameters for configuring the minimal client - also directly inherited by UMinimalClient
| Name | FMinClientParms |
| Type | struct |
| Header File | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h |
| Include Path | #include "MinimalClient.h" |
Syntax
struct FMinClientParms
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMinClientParms() |
Default constructor | MinimalClient.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllowedClientRPCs | TArray< FString > | Clientside RPC's that should be allowed to execute (requires the NotifyProcessNetEvent flag) | MinimalClient.h | |
| BeaconAddress | FString | The address of the server beacon (if MinClientFlags are set to connect to a beacon) | MinimalClient.h | |
| BeaconType | FString | If connecting to a beacon, the beacon type name we are connecting to | MinimalClient.h | |
| JoinUID | FString | If overriding the UID used for joining, this specifies it | MinimalClient.h | |
| MinClientFlags | EMinClientFlags | The flags used for configuring the minimal client | MinimalClient.h | |
| NetDriverClass | FString | The net driver class to use (defaults to IpNetDriver, if not specified) | MinimalClient.h | |
| ServerAddress | FString | The address of the launched server | MinimalClient.h | |
| Timeout | uint32 | The amount of time (in seconds) before the connection should timeout | MinimalClient.h | |
| UMinimalClient | friend | MinimalClient.h | ||
| URLOptions | FString | The URL options to connect with | MinimalClient.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyParms
(
FMinClientParms& Target |
MinimalClient.h | ||
void ValidateParms () |
Verify that the parameters specified to this struct are valid | MinimalClient.h |