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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflection.h |
Include | #include "NUTUtilReflection.h" |
Syntax
class FFuncReflection
Remarks
FFuncReflection - helper for quickly/concisely setting function parameters through reflection
Variables
Type | Name | Description | |
---|---|---|---|
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UFunction * | Function | Reference to the function |
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const TCHAR * | FunctionName | The name of the function |
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const FVMReflection | ParmsRefl | Reflection instance, for writing the function parameters - initialize a new instance from this, e.g. FVMReflection(ParmsRefl) |
Constructors
Type | Name | Description | |
---|---|---|---|
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FFuncReflection
(
const TCHAR* InClassName, |
Constructor for creating a function instance and (optionally) filling in its parameters | |
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FFuncReflection
(
UObject* TargetObj, |
Constructor for creating a function instance and (optionally) filling in its parameters | |
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FFuncReflection
(
UFunction* InFunction, |
Constructor for reading (and optionally modifying) an existing functions parameters (e.g. from received RPC's) |