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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest
Inheritance Hierarchy
- FOutputDevice
- FDynamicOutputDevice
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h |
Include | #include "NUTUtil.h" |
Syntax
class FDynamicOutputDevice : public FOutputDevice
Remarks
Output device for allowing quick/dynamic creation of a customized output device, using lambda's passed to delegates
Variables
Type | Name | Description | |
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FOnFlushOrTearDown | OnFlush | |
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FOnSerialize | OnSerialize | |
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FOnFlushOrTearDown | OnTearDown |
Constructors
Type | Name | Description | |
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Overridden from FOutputDevice
Type | Name | Description | |
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void | Flush () |
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void | Serialize
(
const TCHAR* V, |
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void | TearDown () |
Closes output device and cleans up. |
Typedefs
Name | Description |
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FOnFlushOrTearDown | |
FOnSerialize |