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API > API/Plugins > API/Plugins/NetcodeUnitTest > API/Plugins/NetcodeUnitTest/FDynamicOutputDevice
- FOutputDevice::TearDown()
- FDynamicOutputDevice::TearDown()
References
| Module | NetcodeUnitTest |
| Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h |
| Include | #include "NUTUtil.h" |
virtual void TearDown&40;&41;
Remarks
Closes output device and cleans up. This can't happen in the destructor as we might have to call "delete" which cannot be done for static/ global objects.