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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest
Inheritance Hierarchy
- FOutputDevice
- FOutputDeviceError
- FHookOutputDevice
- FAssertHookDevice
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtil.h |
Include | #include "NUTUtil.h" |
Syntax
class FAssertHookDevice : public FHookOutputDevice
Remarks
Output device for replacing GError, and catching specific asserts so they don't crash the game.
Variables
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddAssertHook
(
FString Assert |
Adds a string to the list of disabled asserts - does a partial match when watching for the disabled assert |
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bool | IsAssertDisabled
(
const TCHAR* V |
Overridden from FHookOutputDevice
Type | Name | Description | |
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void | Serialize
(
const TCHAR* V, |
|
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void | Serialize
(
const TCHAR* V, |