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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > ANUTActor
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h |
Include | #include "NUTActor.h" |
UFUNCTION&40;Reliable, Server, WithValidation&41;
void ServerClientStillAlive&40;&41;
Remarks
Notifies the server that the client is still around