Navigation
API > API/Plugins > API/Plugins/NearestNeighborModelEditor
| Name | UNearestNeighborTrainingModel |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModelEditor/Public/NearestNeighborTrainingModel.h |
| Include Path | #include "NearestNeighborTrainingModel.h" |
Syntax
UCLASS (Blueprintable)
class UNearestNeighborTrainingModel : public UMLDeformerGeomCacheTrainingModel
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMLDeformerTrainingModel → UMLDeformerGeomCacheTrainingModel → UNearestNeighborTrainingModel
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UNearestNeighborTrainingModel() |
NearestNeighborTrainingModel.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomSampler | TUniquePtr< UE::NearestNeighborModel::FNearestNeighborGeomCacheSampler > | NearestNeighborTrainingModel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetNeighborStats
(
const UNearestNeighborStatsData* StatsData |
NearestNeighborTrainingModel.h |
|
|
virtual void Init
(
UE::MLDeformer::FMLDeformerEditorModel* InEditorModel |
NearestNeighborTrainingModel.h | ||
int32 KmeansClusterPoses
(
const UNearestNeighborKMeansData* KMeansData |
NearestNeighborTrainingModel.h |
|
|
int32 Train() |
NearestNeighborTrainingModel.h |
|
|
int32 UpdateNearestNeighborData() |
NearestNeighborTrainingModel.h |
|