Navigation
API > API/Plugins > API/Plugins/NearestNeighborModelEditor
Inheritance Hierarchy
- FMLDeformerSampler
- FMLDeformerGeomCacheSampler
- FNearestNeighborGeomCacheSampler
References
| Module | NearestNeighborModelEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModelEditor/Public/NearestNeighborGeomCacheSampler.h |
| Include | #include "NearestNeighborGeomCacheSampler.h" |
Syntax
class FNearestNeighborGeomCacheSampler : public UE::MLDeformer::FMLDeformerGeomCacheSampler
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Customize
(
UAnimSequence* Anim, |
This will set the SkeletalMeshComponent with custom Anim and GeometryCacheComponent with custom Cache. | |
| bool | CustomSample
(
int32 Frame |
Sample function used with Customize | |
| TArray< uint32 > | Get the Mesh Index Buffer of the skeletal mesh object used by the model. |