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API > API/Plugins > API/Plugins/NearestNeighborModel
Helper class to load the optimized network from disk. LoadOptimizedNetwork is implemented in python.
| Name | UNearestNeighborOptimizedNetworkLoader |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Public/NearestNeighborOptimizedNetworkLoader.h |
| Include Path | #include "NearestNeighborOptimizedNetworkLoader.h" |
Syntax
UCLASS ()
class UNearestNeighborOptimizedNetworkLoader : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNearestNeighborOptimizedNetworkLoader
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNearestNeighborOptimizedNetwork * GetOptimizedNetwork() |
NearestNeighborOptimizedNetworkLoader.h |
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bool LoadOptimizedNetwork
(
const FString& OnnxPath |
NearestNeighborOptimizedNetworkLoader.h |
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void SetOptimizedNetwork
(
UNearestNeighborOptimizedNetwork* InNetwork |
NearestNeighborOptimizedNetworkLoader.h |