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API > API/Plugins > API/Plugins/NearestNeighborModel > API/Plugins/NearestNeighborModel/UNearestNeighborOptimizedNetwork-
References
| Module | NearestNeighborModel |
| Header | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Public/NearestNeighborOptimizedNetworkLoader.h |
| Include | #include "NearestNeighborOptimizedNetworkLoader.h" |
UFUNCTION (BlueprintImplementableEvent, Category="Nearest Neighbor Model")
bool LoadOptimizedNetwork
(
const FString & OnnxPath
)