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API > API/Plugins > API/Plugins/NearestNeighborModel > API/Plugins/NearestNeighborModel/UNearestNeighborModelInstance
- UMLDeformerModelInstance::CheckCompatibility()
- UNearestNeighborModelInstance::CheckCompatibility()
References
| Module | NearestNeighborModel |
| Header | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Public/NearestNeighborModelInstance.h |
| Include | #include "NearestNeighborModelInstance.h" |
| Source | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Private/NearestNeighborModelInstance.cpp |
virtual FString CheckCompatibility
(
USkeletalMeshComponent * InSkelMeshComponent,
bool LogIssues
)
Remarks
Check whether the deformer is compatible with a given skeletal mesh component. This internally also edits the value returned by GetCompatibilityErrorText().