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API > API/Plugins > API/Plugins/NearestNeighborModel > API/Plugins/NearestNeighborModel/UNearestNeighborModel
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Nearest Neighbor Settings",
Meta=(ClampMin="0"))
float RBFSigma
Remarks
Range to blend nearest neighbors. A bigger range will blend more neighbors, produce smoother result and may be slower in game.