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API > API/Plugins > API/Plugins/NearestNeighborModel > API/Plugins/NearestNeighborModel/UNearestNeighborModel
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="Nearest Neighbor Settings",
Meta=(ClampMin="0", ClampMax="1"))
float DecayFactor
Remarks
The ratio of previous frame deltas added into the current frame deltas. A bigger value will make wrinkles "stick" longer.