Navigation
API > API/Plugins > API/Plugins/NearestNeighborModel
References
| Module | NearestNeighborModel |
| Header | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Public/NearestNeighborModel.h |
| Include | #include "NearestNeighborModel.h" |
Syntax
USTRUCT&40;BlueprintType, Blueprintable&41;
struct FSkeletonCachePair
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UGeometryCache > | Cache | ||
| TObjectPtr< UAnimSequence > | Skeletons |