Navigation
API > API/Plugins > API/Plugins/NaniteAssemblyEditorUtils
| Name | FNaniteAssemblySkeletalMeshPartBinding |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/NaniteAssemblyEditorUtils/Source/NaniteAssemblyEditorUtils/Public/NaniteAssemblyBuilder.h |
| Include Path | #include "NaniteAssemblyBuilder.h" |
Syntax
USTRUCT (BlueprintType )
struct FNaniteAssemblySkeletalMeshPartBinding
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneInfluences | TArray< FNaniteAssemblyBoneInfluence > | The bone influences and their weights for the binding. | NaniteAssemblyBuilder.h |
|
| Transform | FTransform | The transform of the binding. | NaniteAssemblyBuilder.h |
|
| TransformSpace | ENaniteAssemblyNodeTransformSpace | Identifies the space to treat `Transform_ as being in. | NaniteAssemblyBuilder.h |
|