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API > API/Plugins > API/Plugins/NUTUnrealEngine > API/Plugins/NUTUnrealEngine/FUTEnvironment
- FUnitTestEnvironment::GetDefaultClientConnectURL()
- FUTEnvironment::GetDefaultClientConnectURL()
References
| Module | NUTUnrealEngine |
| Header | /Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Public/UnrealEngineEnvironment.h |
| Include | #include "UnrealEngineEnvironment.h" |
virtual FString GetDefaultClientConnectURL&40;&41;
Remarks
Returns the default URL that minimal clients should use, when connecting to a server, for the current game Returns the default URL