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API > API/Plugins > API/Plugins/NUTUnrealEngine
Implements unit test environment settings, for ShooterGame
| Name | FShooterGameEnvironment |
| Type | class |
| Header File | /Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Public/UnrealEngineEnvironment.h |
| Include Path | #include "UnrealEngineEnvironment.h" |
Syntax
class FShooterGameEnvironment : public FUnitTestEnvironment
Inheritance Hierarchy
- FUnitTestEnvironment → FShooterGameEnvironment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FShooterGameEnvironment() |
UnrealEngineEnvironment.h |
Functions
Public
Overridden from FUnitTestEnvironment
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetDefaultMap
(
EUnitTestFlags UnitTestFlags |
UnrealEngineEnvironment.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Register() |
UnrealEngineEnvironment.h |