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API > API/Plugins > API/Plugins/NNERuntimeBasicCpu > API/Plugins/NNERuntimeBasicCpu/FModelBuilder
Linear Layer settings including the type of layer and the way the weights are initialized
| Name | FLinearLayerSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/NNERuntimeBasicCpu/Source/NNERuntimeBasicCpu/Public/NNERuntimeBasicCpuBuilder.h |
| Include Path | #include "NNERuntimeBasicCpuBuilder.h" |
Syntax
struct FLinearLayerSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLinearLayerSettings() |
Workaround for clang compiler bug... | NNERuntimeBasicCpuBuilder.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Type | ELinearLayerType | Type of the Linear Layer to construct. | NNERuntimeBasicCpuBuilder.h | |
| WeightInitializationSettings | FWeightInitializationSettings | Weight initialization Settings for the linear Layer. | NNERuntimeBasicCpuBuilder.h |