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Node that defines a Projector model parameter.
| Name | NodeProjectorParameter |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeProjector.h |
| Include Path | #include "MuT/NodeProjector.h" |
Syntax
class NodeProjectorParameter : public mu::NodeProjector
Inheritance Hierarchy
- CSharedMix → Node → NodeProjector → NodeProjectorParameter
- RefCounted → Node → NodeProjector → NodeProjectorParameter
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~NodeProjectorParameter() |
Forbidden. Manage with the Ptr<> template. | MuT/NodeProjector.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StaticType | FNodeType | MuT/NodeProjector.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Direction | FVector3f | MuT/NodeProjector.h | ||
| Name | FString | MuT/NodeProjector.h | ||
| Position | FVector3f | MuT/NodeProjector.h | ||
| ProjectionAngle | float | MuT/NodeProjector.h | ||
| Ranges | TArray< Ptr< NodeRange > > | MuT/NodeProjector.h | ||
| Scale | FVector3f | MuT/NodeProjector.h | ||
| Type | EProjectorType | MuT/NodeProjector.h | ||
| UID | FString | MuT/NodeProjector.h | ||
| Up | FVector3f | MuT/NodeProjector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetUid() |
Get the uid of the parameter. It will be exposed in the final compiled data. | MuT/NodeProjector.h | |
void SetDefaultValue
(
EProjectorType type, |
Set the default value of the parameter. | MuT/NodeProjector.h | |
void SetName
(
const FString& |
Set the name of the parameter. | MuT/NodeProjector.h | |
| MuT/NodeProjector.h | |||
void SetRangeCount
(
int32 i |
Set the number of ranges (dimensions) for this parameter. | MuT/NodeProjector.h | |
void SetUid
(
const FString& |
MuT/NodeProjector.h |
Overridden from Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FNodeType * GetType() |
Node type hierarchy data. | MuT/NodeProjector.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FNodeType * GetStaticType() |
MuT/NodeProjector.h |