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API > API/Plugins > API/Plugins/MutableTools > API/Plugins/MutableTools/MuT > API/Plugins/MutableTools/MuT/NodeMeshInterpolate
References
| Module | MutableTools |
| Header | /Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeMeshInterpolate.h |
| Include | #include "MuT/NodeMeshInterpolate.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/MutableTools/Private/MuT/NodeMeshInterpolate.cpp |
void SetChannelCount
&40;
int
&41;
Remarks
Set the number of channels of the mesh that will be interpolated. It will keep the currently set targets and initialise the new ones as null. The channels that are not interpolated will be copied from the first target.