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API > API/Plugins > API/Plugins/MutableTools > API/Plugins/MutableTools/MuT > API/Plugins/MutableTools/MuT/NodeMeshFormat
References
| Module | MutableTools |
| Header | /Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeMeshFormat.h |
| Include | #include "MuT/NodeMeshFormat.h" |
| Source | /Engine/Plugins/Experimental/Mutable/Source/MutableTools/Private/MuT/NodeMeshFormat.cpp |
FMeshBufferSet & GetFaceBuffers&40;&41;
Remarks
Get and set the MeshBufferSet that defines the new format for the mesh faces. These buffers don't really contain any data (they have 0 elements) but they define the structure. If this is null, the vertex buffers will not be changed.