Navigation
API > API/Plugins > API/Plugins/MutableTools > API/Plugins/MutableTools/MuT
Inheritance Hierarchy
- RefCounted
- Node
- NodeMesh
- NodeMeshConstant
References
| Module | MutableTools |
| Header | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMeshConstant.h |
| Include | #include "MuT/NodeMeshConstant.h" |
Syntax
class NodeMeshConstant : public mu::NodeMesh
Remarks
Node that outputs a constant mesh. It allows to define the layouts for the texture channels of the constant mesh
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSourceDataDescriptor | SourceDataDescriptor |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Forbidden. Manage with the Ptr<> template. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| Ptr< Mesh > | |||
| Ptr< NodeLayout > | Get the node defining a layout of the returned mesh. | ||
| int32 | Get the number of layouts defined in this mesh. | ||
| Private * | GetPrivate () |
||
| const FNodeType * | |||
| Ptr< Mesh > | GetValue () |
Get the constant mesh that will be returned. | |
| void | SetLayout
(
int32 index, |
||
| void | SetLayoutCount
(
int32 |
||
| void | Set the constant mesh that will be returned. |
Overridden from Node
Classes
| Type | Name | Description | |
|---|---|---|---|
| Private |