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Information about an object state in the source data.
| Name | FObjectState |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/Compiler.h |
| Include Path | #include "MuT/Compiler.h" |
Syntax
struct FObjectState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FString | Name used to identify the state from the code and user interface. | MuT/Compiler.h | |
| Optimisation | FStateOptimizationOptions | GPU Optimisation options. | MuT/Compiler.h | |
| RuntimeParams | TArray< FString > | List of names of the runtime parameters in this state. | MuT/Compiler.h |