Navigation
API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/MuR
Inheritance Hierarchy
- RefCounted
- PhysicsBody
References
| Module | MutableRuntime |
| Header | /Engine/Plugins/Experimental/Mutable/Source/MutableRuntime/Public/MuR/PhysicsBody.h |
| Include | #include "MuR/PhysicsBody.h" |
Syntax
class PhysicsBody : public mu::RefCounted
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bBodiesModified | ||
| TArray< FPhysicsBodyAggregate > | Bodies | ||
| TArray< int32 > | BodiesCustomIds | ||
| TArray< uint16 > | BoneIds | Bone name the physics volume aggregate is bound to. | |
| int32 | CustomId |
Constructors
| Type | Name | Description | |
|---|---|---|---|
PhysicsBody () |
Destructors
| Type | Name | Description | |
|---|---|---|---|
~PhysicsBody () |
Forbidden. Manage with the Ptr<> template. |
Functions
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const PhysicsBody& Other |