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This stream doesn't store any data: it just calculates of a hash of the data as it receives it.
| Name | FOutputHashStream |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Serialisation.h |
| Include Path | #include "MuR/Serialisation.h" |
Syntax
class FOutputHashStream : public mu::FOutputStream
Inheritance Hierarchy
- FOutputStream → FOutputHashStream
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Hash | uint64 | MuR/Serialisation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetHash() |
Return the hash of the data written so far. | MuR/Serialisation.h |
Overridden from FOutputStream
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Write
(
const void* Data, |
Write a byte buffer | MuR/Serialisation.h |