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API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/FMesh
Make a map from the vertices in this mesh to thefirst matching vertex of the given mesh. If non is found, the index is set to -1.
| Name | FVertexMatchMap |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Mesh.h |
| Include Path | #include "MuR/Mesh.h" |
Syntax
struct FVertexMatchMap
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FirstMatch | TArray< int32 > | One for every vertex | MuR/Mesh.h | |
| Matches | TArray< int32 > | The matches of every vertex in a sequence | MuR/Mesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoMatch
(
int32 Vertex, |
MuR/Mesh.h |