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Despite being an UEnum, this is not always version-serialized (in MutableTools). Beware of changing the enum options or order.
| Name | ETextureCompressionStrategy |
| Type | enum |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/System.h |
| Include Path | #include "MuR/System.h" |
Syntax
enum ETextureCompressionStrategy
{
None,
DontCompressRuntime,
NeverCompress,
}
Values
| Name | Remarks |
|---|---|
| None | Don't change the generated format. |
| DontCompressRuntime | If a texture depends on run-time parameters for an object state, don't compress. |
| NeverCompress | Never compress the textures for this state. |