Navigation
API > API/Plugins > API/Plugins/MutableDataflowEditor
| Name | FMutableTextureParameterNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MutableDataflow/Source/MutableDataflowEditor/Public/Nodes/MutableTextureParameterNode.h |
| Include Path | #include "Nodes/MutableTextureParameterNode.h" |
Syntax
USTRUCT (Meta=(Experimental))
struct FMutableTextureParameterNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMutableTextureParameterNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMutableTextureParameterNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Nodes/MutableTextureParameterNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Texture | TObjectPtr< UTexture2D > | Nodes/MutableTextureParameterNode.h |
|
|
| TextureParameter | FMutableTextureParameter | Nodes/MutableTextureParameterNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FMutableTextureParameterNode, |
Nodes/MutableTextureParameterNode.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Nodes/MutableTextureParameterNode.h |