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API > API/Plugins > API/Plugins/MutableDataflowEditor
| Name | FMakeMutableTextureParametersArrayNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MutableDataflow/Source/MutableDataflowEditor/Public/Nodes/MakeMutableTextureParametersArrayNode.h |
| Include Path | #include "Nodes/MakeMutableTextureParametersArrayNode.h" |
Syntax
USTRUCT (Meta=(Experimental))
struct FMakeMutableTextureParametersArrayNode : public FMakeMutableParametersArrayBaseNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FMakeMutableParametersArrayBaseNode → FMakeMutableTextureParametersArrayNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMakeMutableTextureParametersArrayNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Nodes/MakeMutableTextureParametersArrayNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroupedParameters | DATAFLOW_NODE_DEFINE_INTERNAL(FMakeMutableTextureParametersArrayNode, "MakeMutableTextureParametersArray", "Mutable", "") private TArray< FMutableTextureParameter > | Nodes/MakeMutableTextureParametersArrayNode.h |
|
Functions
Public
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TArray< UE::Dataflow::FPin > AddPins() |
Overrides to allow the addition and removal of optional inputs. | Nodes/MakeMutableTextureParametersArrayNode.h | |
virtual bool CanRemovePin() |
Nodes/MakeMutableTextureParametersArrayNode.h | ||
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Nodes/MakeMutableTextureParametersArrayNode.h | ||
virtual TArray< UE::Dataflow::FPin > GetPinsToRemove() |
Nodes/MakeMutableTextureParametersArrayNode.h | ||
virtual void OnPinRemoved
(
const UE::Dataflow::FPin& Pin |
Nodes/MakeMutableTextureParametersArrayNode.h | ||
virtual void PostSerialize
(
const FArchive& Ar |
Nodes/MakeMutableTextureParametersArrayNode.h |