Navigation
API > API/Plugins > API/Plugins/MusicEnvironment > API/Plugins/MusicEnvironment/UFrameBasedMusicMap
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InsertTempo
(
int32 AtTick, |
Inserts a Tempo Change at the specified tick, avoiding duplicates as needed. | FrameBasedMusicMap.h | |
void InsertTempo
(
FMusicalTime AtMusicalTime, |
Inserts a Tempo Change at the specified MusicalTime, avoiding duplicates as needed. | FrameBasedMusicMap.h |
InsertTempo(int32, float)
Description
Inserts a Tempo Change at the specified tick, avoiding duplicates as needed. Time signature and tempo changes after this point will recalculate their frame times and ms respectively based on the new tempo change
This will not insert a tempo change if the same change already exits immediately before If the same tempo change exists immediately after this one being inserted, it will be removed
| Name | InsertTempo |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MusicEnvironment/Source/MusicEnvironment/Public/FrameBasedMusicMap.h |
| Include Path | #include "FrameBasedMusicMap.h" |
| Source | /Engine/Plugins/Runtime/MusicEnvironment/Source/MusicEnvironment/Private/FrameBasedMusicMap.cpp |
void InsertTempo
(
int32 AtTick,
float Bpm
)
Parameters
| Name | Remarks |
|---|---|
| AtTick | |
| Bpm |
InsertTempo(FMusicalTime, float)
Description
Inserts a Tempo Change at the specified MusicalTime, avoiding duplicates as needed. Time signature and tempo changes after this point will recalculate their frame times and ms respectively based on the new tempo change
This will not insert a tempo change if the same change already exits immediately before If the same tempo change exists immediately after this one being inserted, it will be removed
| Name | InsertTempo |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MusicEnvironment/Source/MusicEnvironment/Public/FrameBasedMusicMap.h |
| Include Path | #include "FrameBasedMusicMap.h" |
| Source | /Engine/Plugins/Runtime/MusicEnvironment/Source/MusicEnvironment/Private/FrameBasedMusicMap.cpp |
void InsertTempo
(
FMusicalTime AtMusicalTime,
float Bpm
)
Parameters
| Name | Remarks |
|---|---|
| AtMusicalTime | |
| Bpm |