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API > API/Plugins > API/Plugins/MusicEnvironment > API/Plugins/MusicEnvironment/IMusicHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsUsingAsset
(
const TScriptInterface< IMusicalAsset > Asset |
MusicTypes/MusicHandle.h |
|
|
bool IsUsingAsset
(
const UObject* Asset |
MusicTypes/MusicHandle.h |
|
IsUsingAsset(const TScriptInterface< IMusicalAsset >)
| Name | IsUsingAsset |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MusicEnvironment/Source/MusicEnvironment/Public/MusicTypes/MusicHandle.h |
| Include Path | #include "MusicTypes/MusicHandle.h" |
UFUNCTION (BlueprintCallable, Category="Music")
virtual bool IsUsingAsset
(
const TScriptInterface < IMusicalAsset > Asset
) const
IsUsingAsset(const UObject *)
| Name | IsUsingAsset |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MusicEnvironment/Source/MusicEnvironment/Public/MusicTypes/MusicHandle.h |
| Include Path | #include "MusicTypes/MusicHandle.h" |
UFUNCTION (BlueprintCallable, Category="Music")
bool IsUsingAsset
(
const UObject * Asset
) const