Navigation
API > API/Plugins > API/Plugins/MultiUserClientLibrary > API/Plugins/MultiUserClientLibrary/UMultiUserSubsystem
References
| Module | MultiUserClientLibrary |
| Header | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserSubsystem.h |
| Include | #include "MultiUserSubsystem.h" |
| Source | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Private/MultiUserSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category="Multi-user")
bool RegisterCustomEventHandler
(
const UStruct * EventType,
FCustomEventHandler InEventHandler
)
Remarks
Register an event handler for the given type. Only one handler per type is allowed. You should register your handler on session connected and remove the handler when the session disconnects. true if the type handler was accepted.
Parameters
| Name | Description |
|---|---|
| EventType | The struct type that we support handling. |