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Unreal Engine C++ API Reference > Plugins > MultiUserClientLibrary > UMultiUserClientStatics
References
Module | MultiUserClientLibrary |
Header | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h |
Include | #include "MultiUserClientStatics.h" |
Source | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Private/MultiUserClientStatics.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Multi&45;User Client",
Meta&61;&40;DevelopmentOnly, DeprecatedFunction, DeprecationMessage&61;"&39;Get Multi&45;User Connection Status&39; is deprecated. Please use &39;Get Multi&45;User Connection Status Detail&39; instead.", DisplayName&61;"Get Multi&45;User Connection Status"&41;&41;
static bool GetMultiUserConnectionStatus&40;&41;
Remarks
Get Multi-User connection status.