Navigation
Unreal Engine C++ API Reference > Plugins > MultiUserClientLibrary > UMultiUserClientStatics
References
Module | MultiUserClientLibrary |
Header | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h |
Include | #include "MultiUserClientStatics.h" |
Source | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Private/MultiUserClientStatics.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Multi&45;User Client",
Meta&61;&40;DevelopmentOnly, DisplayName&61;"Configure Multi&45;User Client"&41;&41;
static bool ConfigureMultiUserClient
&40;
const FMultiUserClientConfig & ClientConfig
&41;
Remarks
Configure the Multi-User client.