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API > API/Plugins > API/Plugins/MultiUserClientLibrary
| |
|
| Name |
FMultiUserReplicationRegistrationParams |
| Type |
struct |
| Header File |
/Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/Replication/IMultiUserReplicationRegistration.h |
| Include Path |
#include "Replication/IMultiUserReplicationRegistration.h" |
Syntax
USTRUCT (BlueprintType )
struct FMultiUserReplicationRegistrationParams
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ClientEndpointId |
FGuid |
The client for which the objects and properties are being registered. |
Replication/IMultiUserReplicationRegistration.h |
- BlueprintReadOnly
- Category="Multi-user"
|
| Context |
TScriptInterface< IMultiUserReplicationRegistrationContext > |
Uses this to register properties and add additional objects for discovery. |
Replication/IMultiUserReplicationRegistration.h |
- BlueprintReadOnly
- Category="Multi-user"
|