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Params for changing a client's authority (what they're replicating).
| Name | FMultiUserChangeAuthorityRequest |
| Type | struct |
| Header File | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/Replication/Async/ChangeClientBlueprintParams.h |
| Include Path | #include "Replication/Async/ChangeClientBlueprintParams.h" |
Syntax
USTRUCT (BlueprintType )
struct FMultiUserChangeAuthorityRequest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectsToStartReplicating | TSet< FSoftObjectPath > | Objects that should start replicating. The objects must previously have been registered. | Replication/Async/ChangeClientBlueprintParams.h |
|
| ObjectToStopReplicating | TSet< FSoftObjectPath > | Objects that should stop replicating. | Replication/Async/ChangeClientBlueprintParams.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsEmpty() |
Replication/Async/ChangeClientBlueprintParams.h |