Navigation
API > API/Plugins > API/Plugins/MultiUserClient > API/Plugins/MultiUserClient/IMultiUserReplication
Warnings * The client instance is only guaranteed to be valid for the duration of the call - do not keep any reference to it!
Description
Finds an offline client by an endpoint Id that was associated with the user in the past.
The client instance is only guaranteed to be valid for the duration of the call - do not keep any reference to it!
This function must be called from the game thread.
| Name | FindOfflineClient |
| Type | function |
| Header File | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClient/Public/Replication/IMultiUserReplication.h |
| Include Path | #include "Replication/IMultiUserReplication.h" |
bool FindOfflineClient
(
const FGuid & ClientId,
TFunctionRef < void &)> Callback
) const
Whether Callback was invoked.