Navigation
Unreal Engine C++ API Reference > Plugins > MultiUserClient > IMultiUserClientModule
References
Module | MultiUserClient |
Header | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClient/Public/IMultiUserClientModule.h |
Include | #include "IMultiUserClientModule.h" |
static bool IsAvailable&40;&41;
Remarks
Checks to see if this module is loaded and ready. It is only valid to call Get() during shutdown if IsAvailable() returns true. True if the module is loaded and ready to use