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API > API/Plugins > API/Plugins/MsQuicRuntime
| Name | FMsQuicRuntimeModule |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MsQuic/Source/Public/MsQuicRuntimeModule.h |
| Include Path | #include "MsQuicRuntimeModule.h" |
Syntax
class FMsQuicRuntimeModule : public IModuleInterface
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MSQUIC_BINARIES_PATH | const FString | Defines the MsQuic binaries path. | MsQuicRuntimeModule.h |
| MSQUIC_VERSION | const FString | Defines the MsQuic version to be used. | MsQuicRuntimeModule.h |
| MsQuicLibraryHandle | void * | Holds the MsQuic library dll handle. | MsQuicRuntimeModule.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
MsQuicRuntimeModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void FreeMsQuicDll() |
Frees the DLL handle.Free the MsQuic DLL/So if the LibraryHandle is valid. | MsQuicRuntimeModule.h | |
static bool InitRuntime() |
Initializes the runtime by loading the MsQuic DLL if it's not loaded already. | MsQuicRuntimeModule.h | |
static bool LoadMsQuicDll() |
Load the appropriate MsQuic DLL/So for this platform. | MsQuicRuntimeModule.h |