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API > API/Plugins > API/Plugins/MovieSceneAnimMixer
| Name | FSkeletalAnimationRootMotionOverride |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MovieSceneAnimMixer/Source/MovieSceneAnimMixer/Public/Systems/MovieSceneRootMotionSystem.h |
| Include Path | #include "Systems/MovieSceneRootMotionSystem.h" |
Syntax
USTRUCT ()
struct FSkeletalAnimationRootMotionOverride
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBlendFirstChildOfRoot | bool | If true we use the ChildBoneIndex otherwise we use the root | Systems/MovieSceneRootMotionSystem.h | |
| ChildBoneIndex | int32 | Systems/MovieSceneRootMotionSystem.h | ||
| RootMotion | FTransform | Systems/MovieSceneRootMotionSystem.h |